#include "stdinc.h"
#include "../Window.h"

#include <windows.h>
#include <gl/gl.h>

#define WINDOW_CLASSNAME	"OpenGL app"
#define WINDOW_TITLE		"OpenGL test app"

typedef struct
{
	HGLRC hRC;
	HDC hDC;
	HWND hWnd;
	HINSTANCE hInst;
}TWndStruct;

static TWndStruct wnd;

CWindow::CWindow()
{
}

CWindow::~CWindow()
{
}

bool CWindow::Apply()
{
	return false;
}

void CWindow::Flip()
{
}

bool CWindow::Create()
{
	return false;
}

void CWindow::Destroy()
{
}